Improved instructions

main
Prof. Andy Couturier 1 month ago
parent ef846e5cfa
commit be78f984ac

@ -22,7 +22,7 @@ https://gstreamer.freedesktop.org/download/#windows
The current stable version is **1.28.1**. Make sure you pick the **MinGW** variant and the **x86_64** architecture, not MSVC, and not x86. The current stable version is **1.28.1**. Make sure you pick the **MinGW** variant and the **x86_64** architecture, not MSVC, and not x86.
Run the installer. It will install to `C:\gstreamer\1.0\mingw_x86_64\` by default. Run the installer. When prompted, select the **Complete** installation to ensure all plugins (including libav, needed for software decoding) are included. It will install to `C:\gstreamer\1.0\mingw_x86_64\` by default.
### 2. Add GStreamer to PATH ### 2. Add GStreamer to PATH
@ -54,18 +54,29 @@ Restart OBS if it was running.
Add a **GStreamer Source** in OBS and paste the appropriate pipeline. Replace `<IP>` with the server IP address, which will be provided during the event. Add a **GStreamer Source** in OBS and paste the appropriate pipeline. Replace `<IP>` with the server IP address, which will be provided during the event.
**Game stream** (H.265 over TCP with audio): **Game stream** (H.265 over TCP with audio, NVIDIA GPU):
``` ```
tcpclientsrc port=5000 host=<IP> ! matroskademux name=demux ! queue ! h265parse ! nvh265dec ! videorate ! videoconvert ! video. demux. ! queue ! audiorate ! audioconvert ! audio. tcpclientsrc port=5000 host=<IP> ! matroskademux name=demux ! queue ! h265parse ! nvh265dec ! videorate ! videoconvert ! video. demux. ! queue ! audiorate ! audioconvert ! audio.
``` ```
This demuxes a Matroska stream into video (H.265, decoded via NVIDIA hardware) and audio. **Game stream** (H.265 over TCP with audio, no NVIDIA GPU):
**Webcam 1** (MJPEG over TCP): ```
tcpclientsrc port=5000 host=<IP> ! matroskademux name=demux ! queue ! h265parse ! avdec_h265 ! videorate ! videoconvert ! video. demux. ! queue ! audiorate ! audioconvert ! audio.
```
The first pipeline uses `nvh265dec` for NVIDIA hardware decoding. The second uses `avdec_h265` for software decoding and works on any system (AMD, Intel, or no dedicated GPU). Software decoding uses more CPU but requires no specific graphics card.
**Webcam** (MJPEG over TCP):
``` ```
tcpclientsrc port=5001 host=<IP> do-timestamp=true ! multipartdemux ! image/jpeg, framerate=30/1 ! jpegparse ! jpegdec ! queue ! video. tcpclientsrc port=5001 host=<IP> do-timestamp=true ! multipartdemux ! image/jpeg, framerate=30/1 ! jpegparse ! jpegdec ! queue ! video.
``` ```
For additional webcams, duplicate the pipeline and increment the port number (`5002`, `5003`, etc.). For additional webcams, duplicate the pipeline and increment the port number (`5002`, `5003`, etc.).
### TomorrowLAN stream layout
- **Quad stream**: one player cam per IP (4 IPs total, one webcam each).
- **Main stream**: two player cams per IP (2 IPs total, two webcams each, ports `5001` and `5002`).

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