# TomorrowLAN Quad Stream Overlays HTML/CSS browser source overlays for OBS Studio (1920x1080) featuring a 2x2 quad stream layout for the TomorrowLAN gaming event. ## Assets | File | Description | |------|-------------| | `bg.png` | Static dark blue matrix background image | | `logo_noyear.png` | TomorrowLAN logo (cyan/white) | --- ## Overlay Files ### Standard Layout (935x515 panels) Panels fill the full canvas with 15px edge padding and 20px gap. #### Static background (bg.png) | Static | Glow | Breathe | |--------|------|---------| | ![static](previews/quad_static.png) | ![glow](previews/quad_glow.gif) | ![breathe](previews/quad_breathe.gif) | | `quad_static.html` | `quad_glow.html` | `quad_breathe.html` | | Bar | Dual Bars | Wave | |-----|-----------|------| | ![bar](previews/quad_bar.gif) | ![dualbars](previews/quad_dualbars.gif) | ![wave](previews/quad_wave.gif) | | `quad_bar.html` | `quad_dualbars.html` | `quad_wave.html` | #### Animated matrix background | Static | Glow | Breathe | |--------|------|---------| | ![matrix static](previews/quad_matrix_static.gif) | ![matrix glow](previews/quad_matrix_glow.gif) | ![matrix breathe](previews/quad_matrix_breathe.gif) | | `quad_matrix_static.html` | `quad_matrix_glow.html` | `quad_matrix_breathe.html` | | Bar | Dual Bars | Wave | |-----|-----------|------| | ![matrix bar](previews/quad_matrix_bar.gif) | ![matrix dualbars](previews/quad_matrix_dualbars.gif) | ![matrix wave](previews/quad_matrix_wave.gif) | | `quad_matrix_bar.html` | `quad_matrix_dualbars.html` | `quad_matrix_wave.html` | ### Gap Layout (780x439 panels, exact 16:9) 330px vertical gap between columns, 96px row gap. Panels are exactly 16:9. #### Static background (bg.png) | Static | Glow | Breathe | |--------|------|---------| | ![gap static](previews/quad_gap_static.png) | ![gap glow](previews/quad_gap_glow.gif) | ![gap breathe](previews/quad_gap_breathe.gif) | | `quad_gap_static.html` | `quad_gap_glow.html` | `quad_gap_breathe.html` | | Bar | Dual Bars | Wave | |-----|-----------|------| | ![gap bar](previews/quad_gap_bar.gif) | ![gap dualbars](previews/quad_gap_dualbars.gif) | ![gap wave](previews/quad_gap_wave.gif) | | `quad_gap_bar.html` | `quad_gap_dualbars.html` | `quad_gap_wave.html` | #### Animated matrix background | Static | Glow | Breathe | |--------|------|---------| | ![gap matrix static](previews/quad_gap_matrix_static.gif) | ![gap matrix glow](previews/quad_gap_matrix_glow.gif) | ![gap matrix breathe](previews/quad_gap_matrix_breathe.gif) | | `quad_gap_matrix_static.html` | `quad_gap_matrix_glow.html` | `quad_gap_matrix_breathe.html` | | Bar | Dual Bars | Wave | |-----|-----------|------| | ![gap matrix bar](previews/quad_gap_matrix_bar.gif) | ![gap matrix dualbars](previews/quad_gap_matrix_dualbars.gif) | ![gap matrix wave](previews/quad_gap_matrix_wave.gif) | | `quad_gap_matrix_bar.html` | `quad_gap_matrix_dualbars.html` | `quad_gap_matrix_wave.html` | ### Standalone | Preview | File | |---------|------| | ![bg matrix](previews/bg_matrix.gif) | `bg_matrix.html` — Full-screen animated matrix background (no panels) | --- ## OBS Setup ### Adding the Overlay 1. Add a **Browser Source** in OBS 2. Check **Local file** and select the overlay HTML file 3. Set **Width** to `1920` and **Height** to `1080` 4. If streaming at 60 FPS, set the browser source **FPS** to `60` (default is 30) 5. Layer game/camera sources **below** the overlay in the source list ### Game Source Transform (Edit Transform - Ctrl+E) Right-click a game source > **Edit Transform** (or `Ctrl+E`) and enter the exact values below. For all sources, set: - **Positional Alignment**: Top Left - **Bounding Box Type**: Scale to inner bounds - **Alignment in Bounding Box**: Center --- ### Standard Layout — Edit Transform Values Panel size: **935 x 515** | Source | Pos X | Pos Y | Bounding Box W | Bounding Box H | |--------|------:|------:|---------------:|---------------:| | Set 1 (top-left) | `15` | `15` | `935` | `515` | | Set 2 (top-right) | `970` | `15` | `935` | `515` | | Set 3 (bottom-left) | `15` | `550` | `935` | `515` | | Set 4 (bottom-right) | `970` | `550` | `935` | `515` | > These panels are slightly wider than 16:9 (935:515 = ~1.815:1 vs 1.778:1). A 1920x1080 game source with "Scale to inner bounds" will be cropped ~6px top and bottom — barely noticeable. Use "Scale to outer bounds" instead if you prefer thin black bars on the sides with no crop. --- ### Gap Layout — Edit Transform Values Panel size: **780 x 439** (exact 16:9) | Source | Pos X | Pos Y | Bounding Box W | Bounding Box H | |--------|------:|------:|---------------:|---------------:| | Set 1 (top-left) | `15` | `91` | `780` | `439` | | Set 2 (top-right) | `1125` | `91` | `780` | `439` | | Set 3 (bottom-left) | `15` | `626` | `780` | `439` | | Set 4 (bottom-right) | `1125` | `626` | `780` | `439` | > These panels are exactly 16:9. A 1920x1080 game source fits perfectly — no cropping, no black bars. --- ### Visual Layout Reference **Standard:** ``` ┌──────────────────────────────────────────────────┐ │ 15px │ │ ┌──────────────────┐ ┌──────────────────┐ │ │ │ Set 1 935x515 │ │ Set 2 935x515 │ │ │ │ (15, 15) │ │ (970, 15) │ │ │ └──────────────────┘ └──────────────────┘ │ │ 20px gap │ │ ┌──────────────────┐ ┌──────────────────┐ │ │ │ Set 3 935x515 │ │ Set 4 935x515 │ │ │ │ (15, 550) │ │ (970, 550) │ │ │ └──────────────────┘ └──────────────────┘ │ │ 15px │ └──────────────────────────────────────────────────┘ ``` **Gap:** ``` ┌──────────────────────────────────────────────────┐ │ 91px │ │ ┌────────────────┐ ┌────────────────┐ │ │ │ Set 1 780x439 │ 330px │ Set 2 780x439 │ │ │ │ (15, 91) │ │ (1125, 91) │ │ │ └────────────────┘ └────────────────┘ │ │ 96px │ │ ┌────────────────┐ ┌────────────────┐ │ │ │ Set 3 780x439 │ │ Set 4 780x439 │ │ │ │ (15, 626) │ │ (1125, 626) │ │ │ └────────────────┘ └────────────────┘ │ │ 15px │ └──────────────────────────────────────────────────┘ ``` --- ## Color Palette | Color | Hex | Usage | |-------|-----|-------| | Cyan | `#00d4ff` | Panel borders, matrix rain trail | | Light cyan | `#80eaff` | Animated glow highlights | | Dark navy | `#0a1628` | Matrix background base | | White | `#ffffff` | Matrix leading characters |